O Level & IGCSE · Physics 5054 / 0625 · Revision & Reference

Physics Summary

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Full text of Physics Summary

Typed version of the handwritten O Level Physics revision summary. The original handwritten pages are on the same page of megalecture.com.

Measurements

QuantitySI unitQuantitySI unit
MasskgCurrentA
LengthmTemperatureK
TimesAmount of substancemol
PrefixValuePrefixValue
nano (n)10−9deci (d)10−1
micro (µ)10−6kilo (k)103
milli (m)10−3mega (M)106
centi (c)10−2giga (G)109

If the vectors to be added are drawn clockwise, the resultant vector must be anticlockwise, or vice versa.

Kinematics

  • speed = distance / time
  • acceleration = velocity / time, the slope of a velocity–time graph. Velocity is the slope of a displacement–time graph.
  • Terminal velocity: air resistance = weight, acceleration = 0, so the object travels at constant velocity (the velocity–time graph rises steeply, then levels off).

Dynamics

  • Newton's first law: an object will stay at rest or in constant motion until a force acts on it.
  • Newton's second law: force = mass × acceleration.
  • Newton's third law: every action has an equal and opposite reaction.
  • Balanced forces allow an object to stay at rest or in constant motion; unbalanced forces will cause it to accelerate or decelerate.
  • The resultant force is zero when an object is travelling at constant speed.

Mass, weight and density

  • mass = force / acceleration = density × volume = weight / g.f.s.
  • weight (N) = mass × gravitational field strength
  • density (g/cm³) = mass / volume

Turning effect of forces

  • moment of force = force × distance
  • Principle of moments: F1 × d1 = F2 × d2

Deformation

force = spring constant × extension (or compression)

Pressure

  • pressure = force / area
  • pressure in liquids = ρgh = density × g.f.s. × depth of liquid
  • Pascal's principle: Fx / Ax = Fy / Ay
  • Boyle's law: P1V1 = P2V2

Energy sources and transfer of thermal energy

  • work done (J) = force × distance (energy is the ability to do work)
  • power = work done / time (the rate of doing work)
  • kinetic energy = ½mv² (mass in kg, velocity in m/s)
  • gravitational potential energy = mgh
  • E = mc² (energy; c = speed of light = 3 × 108 m/s)
  • efficiency = (energy or power output / energy or power input) × 100
  • elastic potential energy = ½ke²

Temperature

θ = (Lθ − L0) / (L100 − L0) × 100, where L0 is the length of mercury at the ice point, L100 the length at the steam point and Lθ the length at the unknown temperature.

sensitivity = increase in mercury level / increase in temperature (Δl / Δθ)

Thermal properties of matter

  • heat capacity (J/K or J/°C) = Q / θ, where Q is the energy supplied and θ the increase in temperature: the heat energy required to raise the temperature of a substance by 1 °C.
  • specific heat capacity (J/(kg K) or J/(kg °C)) = Q / (mθ), where m is the mass of the substance: the heat energy required to raise the temperature of 1 kg of a substance by 1 °C.
  • Q = ml, with l the latent heat (J/kg) and m the mass of substance that has changed state.

General wave properties

  • velocity = frequency × wavelength: v = fλ (λ is "lambda")
  • frequency = 1 / T

Light

  • refractive index n = sin i / sin r = c / v (speed of light in a vacuum / speed of light in the medium) = real depth / apparent depth
  • critical angle: C = sin−1(1 / n)

Electromagnetic spectrum

WaveTypical frequency (Hz)Uses
Radio waves104television, radio
Microwaves1010satellites
Infra-red1013remote-control devices, grills and toasters
Visible light1014optic fibres for transmission of signals (and fluorescent tubes)
UV rays1015sun-beds, sterilising medical equipment
X-rays10172-dimensional images in medicine, scanners
Gamma rays1020killing cancerous cells and tumours, finding cracks in metals

Sound

  • Higher pitch = higher frequency; larger amplitude = louder.
  • Speed of sound: solid > liquid > gas. Speed of sound in air ≈ 330 m/s.

Electromagnetism

  • Right-hand grip rule gives the direction of the field around a current.
  • ⊙ = current out of the page; ⊗ = current into the page.
  • Two wires carrying current in the same direction attract each other; in opposite directions they repel.
  • Fleming's left-hand rule: first finger = magnetic field, thumb = force, second finger = direction of current.
  • Split-ring commutators are used in d.c. motors; slip rings in a.c. generators.

Current electricity

  • current (amperes) = charge / time; 1 A = 1 C / 1 s
  • voltage (volts) = energy / charge = work done / charge; 1 V = 1 J / 1 C
  • V = IR; resistance (ohms) = voltage / current
  • V–I and I–V graphs: filament lamp (curve bending over), thermistor (curve bending up), diode (no current until a forward voltage, then a straight rise).
  • Series resistors: I1 = I2 = I3; V = V1 + V2 + V3; R = R1 + R2 + R3
  • Parallel resistors: I = I1 + I2 + I3; V1 = V2 = V3; 1/R = 1/R1 + 1/R2 + 1/R3
  • E = Pt = IVt = I²Rt (joules); power = VI (watts)
  • e.m.f. and p.d. are both voltages. Cells in series: E = E1 + E2 + E3. Cells in parallel: E1 = E2 = E3; if one fails the others keep working, they last longer, lower resistance, less energy loss.
  • Energy = power × time: joules = watts × seconds; kilowatt-hours = kilowatts × hours.

Electronics

Potential divider: V1 = (R1 / (R1 + R2)) × V, and V2 = (R2 / (R1 + R2)) × V, where V is the supply across R1 and R2 in series and V1, V2 are the voltages across each.

Radioactivity

Unstable nuclei emit:

  • α particles (helium nuclei, 42α): higher mass, so greatest ionisation power and least penetration; stopped by paper or 8–10 cm of air; speed about 10% of c; deflected (less) in electric and magnetic fields.
  • β particles (electrons, 0−1β): ionisation power less than α, penetration greater than α; stopped by a few mm of aluminium; speed about 90% of c; deflected most in electric and magnetic fields.
  • γ rays (electromagnetic waves): no charge, no mass; greatest penetration, stopped by a lead block; least ionisation; not deflected because they carry no charge; c = 3 × 108 m/s.
  • AZX → 42α + A−4Z−2Y
  • AZX → 0−1β + AZ+1Y
  • AZX → γ + AZX

In every half-life, the number of atoms, the mass and the activity halve.

Still to add (from the last page's to-do list): the vertical-row / horizontal-line notation, melting point, boiling point, scale, periscope image properties, and a comparison of distance–time and speed–time graphs.